”The Case”
INTERACTIVE INSTALLATION, WOOD, STEEL, ACRYLIC, BBS, WOODEN MAZES, 80” diameter by 12 “ height , 2012, Victoria&Albert Museum, 2012.
The Case is an interactive installation commissioned by the Victoria & Albert Museum. This is a site-specific project created during my residency at Delfina Foundation, London, in 2012. It is a 6-foot diameter balance board, filled with 86 wooden mazes and covered with an acrylic disk. There is an upside-down dome beneath the whole structure to make it rock in all directions. The audience can observe different patterns by moving around the piece. The Case is a game in which the audience is invited to stand on the piece. While maintaining their balance by keeping the board's edges off the floor, they must also try to solve the mazes. It is absolutely an impossible mission to do; in other words, to maintain the balance, the audience cannot even start the game. Moreover, by rocking the board, it will touch the ground, and the game is over. The reflective surface of the work made it interact with the medieval painting behind it. The concept of balance in the context of various cultures, encompassing both social and psychological dimensions, is a longstanding yet contemporary issue; however, achieving such balance introduces contradictions between the interests of individuals, societies, states, and ideologies.